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<Paper uid="W97-0604">
  <Title>An Object-Oriented Model for the Design of Cross-Domain Dialogue Systems</Title>
  <Section position="5" start_page="25" end_page="25" type="concl">
    <SectionTitle>
7 Concluding remarks
</SectionTitle>
    <Paragraph position="0"> A key aim of our work will be to ascertain if our suite of objects (which in combination encompass dialogue skills from the generic to the highly specialised) can be built into co-operative mechanisms in real time to simulate realistically the richness, robustness and adaptability of natural human dialogue. If this does indeed prove to be the case, our dialogue model will have attained its core communicative goal: more than this, its object-oriented architecture will facilitate the work of the software engineer by providing a set of discrete components that can be easily reused, modified or extended in new dialogue systems.</Paragraph>
  </Section>
class="xml-element"></Paper>
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