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<?xml version="1.0" standalone="yes"?> <Paper uid="W04-2106"> <Title>Building a Graphetic Dictionary f Character Look Up Based on Brush Str the Display of Kanji as P</Title> <Section position="5" start_page="0" end_page="0" type="concl"> <SectionTitle> 5 Conclusion </SectionTitle> <Paragraph position="0"> Neither the analysis of kanji into strokes or grapheme elements, nor animation of kanji stroke order or the highlighting of grapheme elements are totally new.</Paragraph> <Paragraph position="1"> The problem until now has been that for each of these tasks one had to build new data practically from scratch. This is the reason why existing grapheme analysis, movie files with animated strokes, or kanji graphics with numbered strokes deal only with a few hundred kanji (see some examples in the references). In contrast our data cover already several thousands of characters and glyph variations. Corresponding animations etc. can be generated automatically.</Paragraph> <Paragraph position="2"> In sum, our data seem to be very adaptable. They have the potential of being used for a wide range of applications--many of which we haven't even thought of ourselves.</Paragraph> </Section> class="xml-element"></Paper>