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<?xml version="1.0" standalone="yes"?> <Paper uid="W02-0201"> <Title>Synchronization in an Asynchronous Agent-based Architecture for Dialogue Systems</Title> <Section position="6" start_page="0" end_page="0" type="concl"> <SectionTitle> 5 Conclusion and Future Work </SectionTitle> <Paragraph position="0"> In this paper we presented the TRIPS dialogue system architecture: an asynchronous, agent-based architecture, with multiple layers of ow-of-information. We also discussed the problems with building this distributed system. As it turns out, models of grounding provide a foundation for necessary system synchronization.</Paragraph> <Paragraph position="1"> For future work we plan to \clean up&quot; the model in the ways we have discussed above.</Paragraph> <Paragraph position="2"> Wearealsointerestedinmovingtoamoreincremental model of grounding, where grounding can take place and context can change within sentence boundaries. Also, we are interested in extending the model to handle asynchronous issues at the turn-taking level.</Paragraph> <Paragraph position="3"> For example, what happens to context when auserbargesinwhilethesystemistalking,or if the user and system speak simultaneous for a time. We believe we will be able to leverage our asynchronous model to handle these cases.</Paragraph> </Section> class="xml-element"></Paper>