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<?xml version="1.0" standalone="yes"?>
<Paper uid="W02-0201">
  <Title>Synchronization in an Asynchronous Agent-based Architecture for Dialogue Systems</Title>
  <Section position="1" start_page="0" end_page="0" type="abstr">
    <SectionTitle>
Abstract
</SectionTitle>
    <Paragraph position="0"> Most dialogue architectures are either pipelined or, if agent-based, are restricted to a pipelined owof-information. The TRIPS dialogue architecture is agent-based and asynchronous, with several layers of information ow. We present this architecture and the synchronization issues we encountered in building a truly distributed, agent-based dialogue architecture.</Paragraph>
  </Section>
class="xml-element"></Paper>
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