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<?xml version="1.0" standalone="yes"?> <Paper uid="W02-0201"> <Title>Synchronization in an Asynchronous Agent-based Architecture for Dialogue Systems</Title> <Section position="1" start_page="0" end_page="0" type="abstr"> <SectionTitle> Abstract </SectionTitle> <Paragraph position="0"> Most dialogue architectures are either pipelined or, if agent-based, are restricted to a pipelined owof-information. The TRIPS dialogue architecture is agent-based and asynchronous, with several layers of information ow. We present this architecture and the synchronization issues we encountered in building a truly distributed, agent-based dialogue architecture.</Paragraph> </Section> class="xml-element"></Paper>